A fixed gacha-rate table is not the most durable way to answer this question, because what players usually care about is not a single percentage, but how reliable a banner feels, how different banner types behave, and whether they need to budget for the worst case.
For current players, the more practical lens is:
- Base rates matter less when read in isolation than when combined with pity rules
- Character, weapon/Arc, and beginner banners do not create the same risk experience, so one average number cannot explain all of them
- For real pull decisions, it is often more useful to ask whether a banner deserves your version budget than to stare at one combined-rate figure
So this page now focuses on how to read rates and apply them to pull decisions rather than relying on a static number sheet alone.